Master Plan Illustration
Entrance
Music Box Plaza


Pre-Show II

Pre-Show II, Close-Up

Pre-Show III

Pre-Show III, Close-Up

Pre-Show III, Character Moment
Botanical Garden, Scene I
Food Cart, Scene I
Gazebo Meet & Greet, Scene I
Projection Hive, Scene I
Honey Lemonade, Scene I
Mermaid Cove & Canyon Rocks, Scene II
Seal Playground, Scene II
Food Cart, Scene II
Food Detail, Scene II
Angler Fish Aurora Borealis, Scene III
Angler Fish, Scene III
Chalet, Scene III
Food Cart, Scene III
Igloo, Scene III
Golden Trio & Carla

Storybook Fairy I

Storybook Fairy II

Storybook Fairy III

Genevieve

Carillon

Juliette

Nina

Elena

Reina

Seals of the Spa, Scene II, 3D Print
Lancette, Scene I, 3D Print

The Angler Fish, Scene III, 3D Print
Piper’s Garden
The main scope of the project was designing a walk-through garden experience in Give Kids The World Village located in Kissimmee, Florida, USA.
The narrative itself was inspired by my childhood memories in the Black Sea region in the North of Turkey. The memory of playing hide and seek with my friends, running through the backyards of our neighbors, and peeking into a slice of everyone’s lives is what lies at the core of the layout, storytelling, and the characters.
The thesis showcases a Blue-Sky level package of the master plan, the different scenes, and the complete story behind each element. The project also includes food cart designs, preshow elements, take-aways, and interactive components.
The work focuses on the power of narrative in creating tangible spaces, the replenishing properties of nature, and allowing the reader to be immersed in a different façade of themed entertainment design outside the realm of amusement parks and rides.
The project came together via 3dsMax, Lumion, AutoCAD, Photoshop, Illustrator and Procreate.
Project Type: Solo Project